WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.) How will you make sure your game is not hurtful to any group of people? We are designing are game for people grades 4-8 which would be about 8-14 years old they will need little knowledge or abilities, it will be explained to them. We will make sure the game will not be offensive by being careful not to show any political siding.
WHAT will your game teach the player about your topic? (Be specific.) It will teach them that the U.S. is in a lot of debt and much over budget and terms like deficit, debt, etc.
WHERE does your game happen? The first level takes place in a small modern neighborhood.
HOW does your game world teach the player about your topic? Our game world does not really teach anything.
What happens in the world that helps the player learn? Mr.Recession chases you and you will go to the houses.
How does the player use what they learned to make something happen in the game? They will know how much money to take from each house and how much to cut from the budget.
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